Gear

In Pixel Privateers send your team of Mercenaries through a mysterious wormhole on a quest to gather Technology for your employer. In a twist of fate, your journey becomes a one-way ticket – with an entire galaxy of Worlds to explore, Factions to encounter, and epic Gear to collect. Will you make it back home, make your mark in this new universe, or become another victim of the many Dangers of the cosmos? Ultimately, how your story plays out is up to you!

Outfitting Your Privateer
Your Privateers have four equipment slots ready to be filled with weapons of war or a good harden nanoweave chestplate.

The top left slot is for body armor. Below that is for your Main Hand Weapon.

The top right slot is for head armor. Below that is for your Off hand Weapon or Tools.

Each type of equipment has a weight to it. You can only equipment your privateer if the equipment weight doesn't exceed the Privateer's own strength and max weight.

Like any Lootfest RPG, hearing up your privateers with the best gear you can find is paramount to your success.

Modifiers
Gear comes in several different quality levels. The lowest quality gear is gray, after that white, light green, dark green, blue, purple, red, orange, and finally teal.

Low quality gear won't have as many cool stat bonuses as a higher quality of the same type.

Equipment Types
There are several types of weapons from two handed Axes to bullet spraying SMGs. Many weapons are tailored to certain classes. Your Vanguard is going to love that sweet blue Plasmasword of Firey Annihilation. Your medic? Not so much.

Body armor comes in Heavy and Light varieties, with some special skills affecting each armor type differently. Heavy Armor is, well what it says on the box: Heavy. It will slow down your character and encumber them. Light Armor is the opposite, allowing for speedy movement and escapes if necessary without offering nearly as much protection as Heavy Armor.

Head Armor is usually quiet light in weight and has a varied stats that can farther augment your soldiers.

Tools are what allow classes to be changed on the fly. If one squad setup doesn't seem to be getting the job done, you can go back to your ship and swap out gear to try different builds, both Squad and individual character builds.